![]() Whilst I got a fair way into this game without using a walkthrough, there are definitely some moments of mild pixel-hunting and/or moon logic here.Īs you might expect from a fan port of a mobile game using GZDoom, there is a bit of awkwardness. You explore the orphanage and solve both traditional puzzles and inventory-object puzzles. Fans of modern Hidden Object Games will probably also be familiar with this “slideshow” style of gameplay too. However, part of what made the classic four “Silent Hill” games so scary was that you couldn’t control when you entered the “otherworld”….įor the most part, the game is a “Myst” (1993) style first-person perspective point and click game. Yes, it’s cool to see the weird occult sigil from “ Silent Hill 3” (2003) here. The melancholy mood, the lonely desolation, the obsession, the disturbing surrealism etc… If you’re a fan of the series, then you’ll recognise the atmosphere of it almost immediately. It’s a creepy puzzle-based horror game which also includes some occasional combat and inventory management elements too.Īs for the game’s horror elements, they consist of a mixture of psychological horror, gory horror, story-based horror, paranormal horror, cosmic horror, a mysterious story, monster horror, disturbing places, dark subject matter and creepy characters too. This is rendered even more impressive by the fact that it’s running in the Doom Engine ( or a modern source port for it too). One of the first things that I will say about this mod is that, whilst it can be mildly frustrating at times and a little bit awkward to use at times, it’s a really interesting blend between the survival horror and point-and-click genres. The orphanage has been abandoned and left to fall into eerie disuse. You begin by playing as a thirtysomething man called Ben who, for some reason, feels drawn to return to the orphanage where he grew up.Īs one of the few survivors of a terrible tragedy there, he is eager to find some answers about what happened all those years ago…. The game is split into three chapters, each one focusing on a different character. This review may contain mild SPOILERS and unrealistic DISTURBING IMAGES. Let’s take a look at “Silent Hill Orphan TC”. Looking at the site, it will also run with ZDoom 2.8 and later, as well as QZDoom too. 2 of the GZDoom source port whilst playing this mod – but, given that it’s from 2017, it will probably run with slightly older versions of this source port too. It is October, I guess.Īs usual, I used version 4. Since I hadn’t heard of this particular “Silent Hill” game before, and have only played the first four main games in the franchise, I decided to give it a try. This mod was based on an episodic mobile game called “Silent Hill: Orphan” (2007-10). As such, I ended up clicking the “random file” button a few times on the /idgames Archive and stumbled across an interesting mod from 2017 called “ Silent Hill Orphan TC“. ![]() Not to mention that, after reviewing “ Doom 64” (1997) about two and a half weeks ago, I hadn’t planned to review a “Doom II”/”Final Doom” WAD this month either.īut, just like in that song about the Hotel California, both the horror genre and “Doom II” WADs seem to be something I keep returning to. Well, aside from yesterday’s impromptu article and a few occasional upcoming reviews and articles, I’ve been taking something of a break from the topic of horror games, after writing about them literally every day for months earlier this year. ![]()
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